Lab 11.4 Behavioural Modelling

  1. Read the two sub sections 11.1 and 11.2 UML Activity and State Machine Diagrams. Using select a textual design tool using www.kroki.io, draw the activity and state diagrams from these two documents provided.

  2. Based on your experience with a bank ATM, draw an activity diagram that models the data processing involved when a customer withdraws cash from the machine.

    Possible Solution

  3. In your groups, start thinking and developing activity and state diagrams for the assignment.