Lab 11.4 Behavioural Modelling
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Read the two sub sections 11.1 and 11.2 UML Activity and State Machine Diagrams. Using select a textual design tool using www.kroki.io, draw the activity and state diagrams from these two documents provided.
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Based on your experience with a bank ATM, draw an activity diagram that models the data processing involved when a customer withdraws cash from the machine.
Possible Solution
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In your groups, start thinking and developing activity and state diagrams for the assignment.